Not a Hero, then, is not exactly more of the same for Resident Evil 7 fans- it’s got a very different approach, with a much larger focus on action, but regardless, it’s a satisfying addition to the franchise for those who enjoyed the base game.Įnd of Zoe, on the other hand, is a different beast altogether. It also helps that the DLC adds an entirely new area for you to explore, so the comfort of a familiar environment isn’t something you can count on either. More importantly, though, it’s not all about the combat. While there aren’t very many puzzles for you to contend with, disappointingly enough, there are still times when progress is gated, so the Metroidvania style backtracking that was such an important part of the base game itself is present here too. " Not a Hero is much more action-oriented in its approach." The DLC pack still manages to be tense and scary on a number of occasions- ammo is still scarce, so deciding how and when to use which weapons is still very much an integral part of the combat, while the addition of new types of enemies makes things even more interesting. That doesn’t necessarily mean it’s bad, though. Not a Hero is much more action-oriented in its approach, equipping you with powerful weapons right off the bat. You start off with a markedly stronger arsenal of gear and weapons, so the feeling that pervaded the majority of the main game, one of being underpowered and always in danger of being overrun, isn’t present to the same degree here. In terms of how it plays, Not a Hero is notable different from the base game. Not a Hero is centred almost completely on Chris’ attempts to track down and take down Lucas, and it’s great to watch and be part of. The Bakers were fascinating new characters in the base game, and the unhinged Lucas Baker was, perhaps, the most interesting of them all. When it comes to how Not a Hero treats characters and story beats exclusive to Resident Evil 7, though, the results are much more satisfying. That was one of the biggest questions everyone had as Resident Evil 7 ended- how and why is Chris Redfield working with the big bads of the Resident Evil franchise? Not a Hero tackles this question right off the bat, so while props have to be given to the DLC for getting the big mystery out of the way, fans of the series might not be satisfied with the execution of the same. It begins as Mia and Ethan are flown off to safety in a helicopter that belongs to the Umbrella Corporation, whom Chris now seems to be working with. Not a Hero puts you in the shoes of franchise veteran Chris Redfield. "Both these DLC packs provide about a couple hours each of a a great blend of horror and action, while also answering unanswered questions from the main game and furthering the franchise’s story in meaningful ways." More notable, in that regard, is Not a Hero, which picks up right after Resident Evil 7 ended. But both these DLC packs provide about a couple hours each of a a great blend of horror and action, while also answering unanswered questions from the main game and furthering the franchise’s story in meaningful ways. Not a Hero and End of Zoe are very different beasts, both in relation to the base game itself, as well as to each other. With End of Zoe and Not A Hero, the story of Resident Evil 7 is finally coming to an end- but is this a worthy conclusion to the base game? It was, without a doubt, one of the best games to have been released in 2017, and it restored faith in the franchise in a way many of us didn’t think was possible, especially after games such as Resident Evil 6 and Operation Raccoon City. Resident Evil 7 pulled the Capcom’s survival horror franchise out of the biggest slump it has ever been in, and it did so in convincing fashion.
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